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Types of Controller Debuffs

A Controller Debuff is a Controller role effect that negatively affects an opponent for a short time. They are indicated by red symbols beneath a target's name plate.

There are 3 types of Controller Debuffs:

  • Damage : Reduces the target's damage output by 10%.
  • Defense : Reduces the target's defense by 10%.
  • Healing : Reduces the target's ability to heal by 25%.

Although many of these abilities hit multiple targets, normally the debuff will only be applied to your main target.

Controller Debuffs[]

Function

Powers
Reduces Defense by 10%

Gadgets : Gauss Grenade, Stasis Field
Light : Whip Thrash, Light Blast
Mental : Psychic Shock, Telekinetic Pull
Munitions : Five Barrel Minigun, Smoke Grenade Launcher
Quantum : Time Shift, Singularity

Reduces Damage Output by 10%

Gadgets : Sticky Bomb, Paralyzing Dart
Light : Grasping Hand, Light Weight Strike
Mental : Cryokinesis, Phantom Flames
Munitions : Flak Cannon, Shrapnel Grenade Launcher
Quantum : Warp Barrage, Alcubierre Wave

Reduces Ability to Heal by 10%

Gadgets : Napalm Grenade, Cryo-Foam
Light : Entrap, Snap Trap
Mental : Horrific Visage, Pyrokinesis
Munitions : Multi-Net Launcher, Rocket Launcher
Quantum : Anomaly, Gravity Bomb

Notes[]

Trivia[]

  • There are other Debuff abilities that are not specific to the Controller role.
  • The "Controller Debuff" tag was added to specific power descriptions in game update 47. These percentage based Controller Debuffs are more effective with the increased NPC stats introduced in the update. Controller Debuffs can stack according to [1].
  • A buffed target has to be hit twice with a debuff power in order to debuff it. The first hit neutralizes the buff and the second hit applies the debuff.
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