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November 15, 2011

Combat Rating / Item LevelEdit

These are two statistics that have existed under the hood that we are now making public! Each item has an Item Level that roughly indicates the power of the item. When worn together, your Combat Rating is a measure of your total effectiveness in combat and is based on the weighted average of the best equipment you own per slot. This means your Combat Rating improves as you earn better gear. Players can find their Combat Rating under the Stats section in their Inventory. The tougher Hard Mode Alerts will now have a minimum Combat Rating that must be met before you can queue for them.

New RaidEdit

Defeat Zod to regain control of the Sunstone Crystal Matrix! Queue for the Fortress of Solitude: Sunstone Matrix under the Raids section in your On Duty menu.
Required Combat Rating: 53

GeneralEdit

  • The Society has managed to steal the plans for the new stations being installed in the JLA Watchtower. They've begun assembling them in each wing of the Hall of Doom but its function remains classified. Both organizations have begun installing additional stations in some of the city safehouses, but remain tightlipped about their objectives.
  • Attacks made by Tier 3 enemies, such as those found in the Fortress of Solitude, now ignore 25% of base defense .
  • Defense values for Tier 3 armor have been raised.
  • Removed the erroneous stats from the Gray quality item, Advanced Telescoping Baton

Minor Matchmaking UpdatesEdit

  • Players are now notified of their assigned group role.
  • A new category section has been added for Tier 2 Duos.
  • The player will now be messaged when trying to phase into the phase they are currently in.
  • Ignore now works properly with shout, say, trade, versus, league, tell and group chat.
  • Fixed an issue that would sometimes cause NPC’s to not drop loot when they were dealt massive amounts of damage and/or knocked out with one hit.
  • Mail sent by the Broker to inform you of an item’s sale will no longer have Cash attached. The funds should now be automatically placed into your Cash instead.
  • Mail with attachments can no longer be deleted if you have a full inventory.
  • Running the game in windowed mode should no longer cause the cursor to travel outside of the window incorrectly.

Movement ModesEdit

AcrobaticsEdit

  • Launching Roll should now play effects more consistently.
  • Updated UI descriptions for Grapple Line and Glide Line to better describe how to perform the ability.

FlightEdit

  • Fliers should be able to turn correctly after using the Phase Shifter.
  • Fliers should no longer slide while animating for the Air Burst and Low Pressure abilities.

Super SpeedEdit

  • Speedsters should no longer slide while animating for the Speed Drain ability.

PowersEdit

FireEdit

GadgetsEdit

  • Turrets that use cryogenic rounds will play effects more consistently.
  • The damage prevention effect of Hide now scales and prevents damage equal to about 50% of your Restoration score and 100% of your Dominance combined. The cooldown has been decreased to 20 seconds. Non-stealth game effects can now persist after the stealth effects have ended.
  • The damage prevention effect of Neural Neutralizer now scales and prevents damage equal to about 50% of your Restoration score and 100% of your Dominance combined. The shield now persists for five seconds.
  • The healing caused by Anesthetic now scales with Dominance combined with Restoration. The cost has been decreased to 35% supercharge.

IceEdit

Iconic PowersEdit

LightEdit

MentalEdit

NatureEdit

SorceryEdit

MissionsEdit

WeaponsEdit

Dual WieldEdit

  • Equalized the stun range and damage range of Stunning Swipe to that of equivalent powers.
  • Increased the duration of vulnerability to interrupt effects after using a Range Tap Block Breaker to bring these in line with other Block Breaker attacks.

Two-HandedEdit

  • Increased the duration of vulnerability to interrupt effects after using a Range Tap Block Breaker to bring these in line with other Block Breaker attacks.

AlertsEdit

HIVE Moon BaseEdit

  • Fixed an issue where Queen Bee would become mute.

DuosEdit

RaidsEdit

Fortress of Solitude: Power CoreEdit

  • Avatar of Meta : Brainiac's Tentacles will now interrupt anyone who attempts to overload the power cores while Brainiac is draining the Fortress of its power.
  • Jor-El Fight: Jor-El will no longer succumb to the rigors of battle and stand idly by as his opponents beat him to a pulp.
  • Prime Assassin's Affliction bonus is now accurate. Failing to destroy all Affliction Shards in time will cause him to gain this bonus.
  • Prime Assassin's Restoration bonus is now accurate. Failing to destroy all Restoration Shards in time will cause him to gain this bonus.

AudioEdit

  • Dual Pistols: Attacks should now play appropriate audio hit effects.

FeatsEdit

UIEdit

  • The Blades of the Dragon should now show on your character and in the primary weapon style tab.
  • Item level will now be displayed in the UI.
  • Combat Rating will now display on the Character Stats UI.
  • The Broker inventory now scrolls when needed.
  • Fixed case sensitivity issues with /friend of mixed case.
  • Fixed case sensitivity issues with /ignore of mixed case.
  • Fixed a functionality issue with the Radial Menu while using a controller.
  • New Chat Tab edit settings dialog now scrolls properly.
  • Group Info panel now displays your assigned role in instances. If you are assigned a wildcard role, the icon will now display. This is shown directly below the icon indicating your current stance.
  • Fixed an issue with the group invite window not closing properly if a player received the invite while in a quick menu.
  • You are no longer able to attempt to create a League if you are not in a group.
  • Removed less-than-necessary page dots at the bottom of the Marketplace item list.
  • Fixed a crash specific to the UI (frequent on PC).
  • Feats with required counts now display progress when expanded.

MarketplaceEdit

Marketplace performance improvementsEdit

  • The preview screen now displays the same purchase availability as the category screen.
  • Fixed a minor clipping issue with the Cosmic Angelic Chest for the Brute Male body character type.
  • Fixed a minor visual issue with the Sequined Urban & Sequined Biker Gloves on Male characters.

VisualEdit

  • Gadgets: Asphyxiation Gas will now play effects when used.
  • Improved the Watchtower Magic Wing cool cam event.
  • Light Claws, Boxing, Telekinesis, and Psychic Blades will now play the appropriate color effects.
  • The Booster Gold Exploration kiosk in Shen Li Po gardens is no longer floating.
  • Little Bohemia Metrodome*Players should no longer find any floating Exobyte canisters.
  • Fixed various environmental visual bugs in Metropolis and Gotham City.
  • Mail received while the Mail UI is open should no longer appear incorrectly.
  • Fixed a minor visual issue with the Angelic shirt for small female body character types.
  • Toned down the emissive intensity of all glowing gear items so it would not visually distort in some environments.

PVPEdit

GeneralEdit

  • Players should no longer show as flagged PVE when in a PVP arena. This bug was causing players to turn “purple” to their enemies and it would make them untargetable and seem invulnerable in PVP Arenas.
  • PvP trinkets should now remove Healer and Tank counter-role de-buffs.
  • Adjusted the budgets for Tank and Controller PvP armor to include Dominance.
  • Tanks who use super powers against Mental, Gadgets and Light players will cancel personal damage prevention and power over time effects.
  • Psychic Empowerment, Defibrillator and Recharge when used while in the Control role will now remove Healer role anti-Tank de-buffs.
  • The Healer role anti-Tank de-buffs should now also prevent Fire self healing as well as removing Tank buffs and Ice damage absorbing effects. A red de-buff icon is now applied when this effect is active.
  • Tier 1 PvP weapons now add 192 Precision when used against players bringing their DPS to 97.1 in PvP. They now also ignore 12% of a player's Toughness.
  • Tier 2 PvP weapons now ignore 25% of a player's Toughness.
  • Victories in the Batcave and Fortress of Solitude PvP Arena Maps will now count towards the feat "Winning Streak X".

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