The Hall of Doom is the secret headquarters of the Secret Society of Super-Villains and home base for the new Exobtye-enhanced villains.

Designed and built by Doctor Sivana and Lex Luthor's LexCorp resources, the Hall is connected to various nightclubs around Gotham City and Metropolis via teleportation systems.

This dungeon is a level 30 instance for meta-power hero players who have Superman as their mentor.

In-Game HistoryEdit

Having lured and captured Superman within the bottled Daily Planet Building, Lex Luthor brings the kryptonian hero to the Hall of Doom. Concerned on Superman's absence, Oracle sends a new hero to the Daily Planet to check up on what was happening inside. Learning of Superman's capture, the hero enters the Hall of Doom in Luthor's wake and proceeds to fight their way through the base to free Superman from Luthor's clutches.


Superman's Doom Hall of Doom map




  • The dungeon goes through the Tech Wing, The Pit and Meta Wing sections of the Hall of Doom.
  • This location is only available to hero characters. Following the completion of the Daily Planet Building, villain characters are instead transported to the JLA Watchtower where they defend Lex Luthor from Superman.

See AlsoEdit

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