DC Universe Online Wiki
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This was once meant to be an alternative home page of this wiki. It is now heavily outdated. If anyone wants to bring it into present time, please go ahead.

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DC Universe Online is a Massive Multiplayer Online game developed by Daybreak Games and based off of the DC Universe comic book franchise.

Based on the stories and images of DC Comics, DC Universe Online allows the Player to become a hero or villain to explore and experience exotic locations and stories pulled directly from the comic book pages as well as providing the opportunity to interact with some of modern culture's most iconic fictional characters.

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Armories
War of the Light Part I

Armories

Armories have arrived!

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War of the Light Part I

The first of three Green Lantern-themed DLCs has been revealed!

Read more >

Armories
War of the Light Part I

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Character Spotlight
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Ambush Bug is a man lacking in any form of linear logic.

Possessing the ability to teleport into any situation, at any location, in any time frame, thanks to a green suit of alien origin, Ambush Bug frequently finds himself involved in events of galactic consequence and immediately attempts to make use of himself, as either an observer or participant, at the distress of all heroes and villains present.

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Game Events


Updates:- 1 , 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36


Downloadable Content Packs

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The DC Universe features some of the most iconic fictional locations ever to appear in modern culture.

Based on the stories and images of DC Comics, DC Universe Online allows the Player to see, explore, live and experience these exotic locations previously only dreamed about and projected in comic book format.

City Zones (Open World Locations)
Headquarters (Player Hubs/Lounges/Housing)

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DC Universe Online is based on the stories and images of DC Comics and as such features some of the most iconic heroic and villainous characters to appear in modern culture.
The game itself digs deeply into the company's published history to feature a variable roster of both modern and historical characters that are sometimes widely renowned or sometimes obscured in the annuals of comic book history.

Alternate Character Classifications

Administrator - Player Character - NPC

Backup and Henchmen - Bosses - Bouncers - Mentors - Mobs - Pets - Sidekicks and Accomplices - Taskmasters - Vendors

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In DC Universe Online, Player Classes are not defined by the type of weapon they wield, but by the type of power they possess.
While all power types can be used in a DPS capacity, specific power types can also be used as part of a Secondary Role to aid in team-oriented battles.

The type of power type chosen dictates the type of Team Role the player will serve.

Alternate Character Classifications

Administrator - Player Character - NPC

Backup and Henchmen - Bosses - Bouncers - Mentors - Mobs - Pets - Sidekicks and Accomplices - Taskmasters - Vendors

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As with other MMORPGs, Players can find, obtain, buy and trade game items in DC Universe Online for various benefits. Be they for use in battle, to shore up their defenses, to rejuvenate their health, for monetary gain, or for simple collective purposes, items are the life blood of the Role Playing videogame genre.

SoderConsumable ItemsVendor JunkDispenser ItemsCurrency

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Armour
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Weapons

Style Sets

Iconic MerchandiseIconic Battle SuitsIconic Equipment

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Research and Development (Mods and Supplies)
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Lairs and Hideouts

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Videogame Players stay to play games for a variety of reasons; be it for the level advancement, the game mechanics, the competition, the socializing aspect and forming of relationship, teamwork, the promise of discovery, role-playing, unique customization, or for simple escapism.
Regardless of why they play DC Universe Online, the following pages are intended to teach the player how to play the game by revealing and explaining game mechanics from character creation to character chat and emotes.

Character PresetsBody TypesStyle WindowMentorsMoralityPersonality

ControlsUser InterfaceStatsChatLeaguesPlayer versus EnvironmentPlayer versus PlayerAcronyms and AbbreviationsNoted Player Characters

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Published Works
Merchandise

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