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Specializing in Support abilities, Nature is a Power Set available for a character during Character Creation. Characters that choose the nature power will find themselves masters over primal forces. Nature characters draw upon these forces to keep their allies alive or wither their enemies away. When the battle gets really tough, they can also let the call of the wild surge through them and actually become a beast full of rage, cunning and animal instincts.


FaunaEdit

Call forth the attributes of a variety of frightening and fantastic animals to dominate enemies and aid allies.
Specializing in this tree grants +1% Critical Attack Chance and +5% Critical Healing Magnitude.

Healing Role : In the healing role and your natural form all health restoration and damage prevention effects you trigger are increased by 65%.

Player versus Player : While In the Healing role, you have a special advantage versus Ice, FireEarth and Rage power users. Your harmful super powers completely negate their nigh impenetrable defenses, leaving them weakened and vulnerable. Using harmful super powers against them inspires Confidence within you, briefly increasing your damage to 135%.

Icon Power Description Cost
Tier 1
Roar

Unleash a terrifying howl to intimidate your target, stunning it.

Vulnerable to Interrupt
Power Interactions : Inflicts Terror to make enemies vulnerable to Terrified powers interactions.
Healing Role : Heals you and your group members over time.
Damage Role : Increases all damage by 35% until the hit counter resets.

200

Tier 2
Metabolism

Boost the natural enzymes of your team, restoring Health to yourself and your group members over time.

Power Interactions : Releases Pheromones that promote healing over time.
Damage Role : Increases all damage by 35% until the hit counter resets.

250

Canine Form

Free yourself from any control effects and transform into a stealthy Canine with new powers and increased Power regeneration.

Usable While Controlled
Grants Multiple Abilities :

  • Thrash: Snap at your target, damaging and knocking it down.
  • Fling: Chomp down on your target and toss them to the side, damaging and knocking it down.
  • Muttabolism: Increase your canine metabolism and receive Health over time.
  • Sneak: For a short time, become extremely difficult to detect. While sneak is active, you have an increased Critical Attack Chance.

Buffs: 25% Damage Modifier; +0.3 Run Speed; Power Recovery;
+3 Perception; +20% Control Resistance; +15% Critical Damage

200

Serpent Call

Call forth a knot of serpents to attack your target and nearby enemies, stunning and damaging them over time.

Power Interactions : Inflicts Terror to make enemies vulnerable to Terrified power interactions.
Damage Role : Increases all damage by 35% until the hit counter resets.

Tier 3 [Required level 8]
Regeneration

Use your connection to nature to substantially regenerate Health and Power over time for yourself and your group members.

Usable While Controlled : 50% Supercharge Cost

50% SC

Gorilla Form

Temporarily transform into an acrobatic Gorilla with new weapon combos, increased health, critical attack damage, and healing received.
All Health restoration and damage prevention effects you trigger are increased by 65%.
Increases all damage by 50% (sustained while in Gorilla form).

Usable While Controlled : 35% Supercharge Cost
Buffs: 20% Control Resistance; +25 Health
+15% Critical Weapon Attack Damage; +30 Weaponization Rating

35% SC

Rampage

Call forth nature's fury to damage and knock back nearby enemies, increase your critical attack chance and critical attack damage, protect yourself against control effects, and regenerate Health over time.

Usable While Controlled : 50% Supercharge Cost
Buffs : +25% Critical Weapon Attack Chance;
+50% Critical Weapon Attack Damage

50% SC

Tier 4 [Required level 12]
Swarm Shield

Surround yourself and the 3 most injured group members in a protective shield of insects that prevents damage.

Usable While Controlled
Damage Role : Increases all damage by 45% until the hit counter resets.
Damage Prevention = 125% Restoration in Healer Role
Damage Prevention = 60% Restoration in Damage Role

250

Carnage

Submit to your primal instincts and increase the critical attack chance and Precision of yourself and your group members.

15% Precision increase and 10% Critical Chance to yourself and 3 group members.
Damage Role : Increases all damage by 45% until the hit counter resets.

150

Tier 5 [Required level 16]
Hive Mind

Create a collective force, increasing Might and Restoration for yourself and your group members.

+270 Might and +270 Restoration to yourself and 3 group members.
Damage Role : Increases all damage by 50% until the hit counter resets.

150

Primal Wolf Form

Only available to the Damage Role.
Transform into a Primal Wolf with new weapon combos, super-speed, and increased critical attack damage for you and your group. After you knock out an enemy, you and your group gain an increased critical attack chance, and you gain the possibility to stun your target with your next weapon attack. Increases all damage by 40% (sustained while in Primal Wolf form).

Usable While Controlled
Buffs : +20% Control Resistance;
+15% Critical Attack Damage; +5% Critical Damage
Team Buff: +5% Critical Attack Damage
Killing opponent: + 3% Critical Attack Chance; +5% Critical Damage

200

Insectoid Form

Only available to the Healer Role:
Transform into a flying Insectoid with new Weapon combos, increased critical healing chance and critical healing magnitude. Damage output is reduced, and all Health and damage prevention effects you trigger are increased by 65%.

Usable While Controlled
Buffs: +3% Critical Healing Chance; +5% Critical Healing Effect

200

Swarm

Summon a swarm of angry insects to attack your enemies.

Weapon Mastery Crit Excluded
Damage Role : Increases all damage by 50% until the hit counter resets.
Refunds a portion of its power cost when used immediately after Briar.

350

FloraEdit

Wield poisonous botanical powers to restrain and overwhelm your enemies and to soothe the wounds of allies!
Specializing in this tree grants +5% Critical Attack Damage and +2% Critical Healing Chance.

Healing Role : In the healing role and your natural form all health restoration and damage prevention effects you trigger are increased by 65%.

Player versus Player : While In the Healing role, you have a special advantage versus Ice, FireEarth and Rage power users. Your harmful super powers completely negate their nigh impenetrable defenses, leaving them weakened and vulnerable. Using harmful super powers against them inspires Confidence within you, briefly increasing your damage to 135%.

Icon Power Description Cost
Tier 1
Vine Lash

Encoil your target in a vicious thorny vine, pulling it toward you.

Weapon Mastery Crit Excluded
Power Interactions : Releases Poison Spores to cause damage over time.
Damage Role : Increases all damage by 35% until the hit counter resets.
Refunds a portion of its power cost when used immediately after Savage Growth.

200
1s
12s

Tier 2
Thorn Burst

Create a deadly burst of thorns, damaging nearby enemies, knocking them down and briefly increasing your Defense.

Usable While Controlled : Weapon Mastery Crit Excluded
Power Interactions : Any Poison Spore effects on nearby enemies are spread to other enemies nearby.
Damage Role : Increases all damage by 35% until the hit counter resets.

200
1.5s
1.5s

Savage Growth

Create an eruption of plant life to knock down a nearby target.

Weapon Mastery Crit Excluded
Healing Role : Releases Pheromones to heal your allies over time.
Damage Role : Releases Poison Spores on multiple nearby enemies to cause damage over time. Increases all damage by 35% until the hit counter resets.

200
2s
12s

Blossom

Bring forth life, restoring Health to yourself and the most injured group member.

Healing Role :  Removes Pheromone effects on allies for for additional healing

250

Tier 3 [Required level 8]
Briar

Create a deadly patch beneath your target, stunning and damaging it.

Weapon Mastery Crit Excluded
Power Interactions : Releases Poison Spores to cause damage over time.
Damage Role : Increases all damage by 50% until the hit counter resets.
Refunds a portion of its power cost when used immediately after Vine Lash.

250
2s
12s

Chaotic Growth

Unleash the full force of nature against your enemies, stunning and rooting them, while causing extreme damage over time.

50% Supercharge Cost

50% SC

Carnivorous Plants

Use your command of the plant kingdom to drain the health of your enemies and heal yourself for a small amount with massive, carnivorous plants.

50% Supercharge Cost : Usable While Controlled
Power Interactions : Crushes enemies, making them vulnerable to crushing effects.

50% SC

Bloom

Effloresce, pushing back nearby enemies while restoring Health to yourself and nearby allies over time.

Vulnerable to Interrupt
Healing Role : Releases Pheromones that promote healing over time.
Damage Role : Increases all damage by 50% until the hit counter resets.

350

Tier 4 [Required level 12]
Harvest

Summon a large, carnivorous plant to stun your target.

Weapon Mastery Crit Excluded
Power Interactions : Any Poison Spore effects on the target are spread to other nearby enemies.
Healing Role : Releases Pheromones that promote healing over time.
Pheromone effects on allies cause healing.
Damage Role : Damages your target, dealing more damage when it is inflicted with Poison Spore effects. Increases all damage by 45% until the hit counter resets.
Refunds a portion of its power cost when used immediately after Savage Growth, Vine Lash, Briar or Swarm.

300
3.5s
4s

Tier 5 [Required level 16]
Impaling Thorns

Rake your target with thorny briars, stunning and damaging it in a quick succession.
If the target is below 35% health, the attack deals extra damage

Vulnerable to Interrupt
Damage Role : Increases all damage by 50% until the hit counter resets.

350
1.5s
3s

Voracious Plants

Release a group of man-eating plants on your target, damaging and knocking it down. The plants will also attack enemies near your target, damaging and stunning them.

Power Interactions : Enemies inflicted with Poison Spores or Terrified will take more damage.
Damage Role : Increases all damage by 50% until the hit counter resets.

350

Cross Pollination

Create a wave of pollen to heal yourself and all allies within range, growing in strength with every target healed.

Healing Role : Releases Pheromones that promote healing over time.
Damage Role : Increases all damage by 50% until the hit counter resets.

350

TriviaEdit

  • An oddity is that nature's abilities are green, but it's attack color is yellowish-orange.

GalleryEdit

See AlsoEdit

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