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HandofFateIconOriginCrisisWaroftheLightPartIIconHallsofPowerIWaroftheLightPartIIIconAFIIIIconHallsofPowerIIEp15iconEp16iconEp16iconEp16iconEp16iconEp16iconEp16iconEp16iconEp16iconEp16icon

Operations are group missions similar to duos, alerts or raids, and are what make the open-world magic possible. Two, four or eight players will be queued up in a starting instance to defeat a challenge alongside their iconic ally. After they win this challenge, they might go out into the open-world to take on the next stage of the operation. Players can split up in smaller groups to accomplish certain objectives, but they will find others require the entire group working as a team.

AccessEdit

In order to enter a Operation, players must queue up using On Duty Menu (Default PC Key 'Y'), and choose appropriate roles they wish to fulfill. They will then be placed in a queue that searches for other players who wish to do the same Operation, and be prompted to enter when an instance is available.

Players are required to have certain Episode access in order to play 2, 4 or 8 player operations.

Dominance RequirementEdit

The Dominance Requirement for an operation is the minimum amount of Dominance required for player Crowd Control effects to affect normal operation opponents. Tanks and Controllers should meet this minimum Dominance requirement so that Crowd Control powers are effective in an operation.

  • Tier 4 Operations: 1700 Dominance
  • Tier 5 Operations: 1950 Dominance
  • Tier 6 Operations: 2200 Dominance
  • Tier 7 Operations: 3000 Dominance
  • Tier 8 Operations: 3150 Dominance

2 Player Tier 7 OperationsEdit

The Episode 21 Tier 7 Operation requires a Combat Rating of 142 to access.
The Episode 23 Tier 7 Operation requires a Combat Rating of 150 to access.

Operation Bosses Availability Rewards

Load Screen Episode 21 1

The First Piece

Mercenary Captain Eckhart
Heat Wave
Hawkman
Abra Kadabra

Requires Episode 21

CR 142

2 Marks of Victory

Ep 23 561

The Will of Darkseid

Colonel Arrgany
Kalibak
Mantis
Steppenwolf

Requires Episode 23

CR 150

2 Marks of Victory

2 Player Tier 8 OperationsEdit

The Episode 24 Tier 8 Operation requires a Combat Rating of 154 to access.
The Episode 26 Tier 8 Operation requires a Combat Rating of 162 to access.

Operation Bosses Availability Rewards

Load Screen Episode 24 1

Harley's Heist

Poison Ivy
Catwoman
Harley Quinn

Requires Episode 24

CR 154

2 Marks of Victory

Ep26 281

Wayne Manor Gala

Killer Croc
Harley Quinn
Poison Ivy

Requires Episode 26

CR 162

2 Marks of Victory

4 Player Tier 4 OperationsEdit

Tier 4 Operations require a Combat Rating of 70 to access and only reward Marks of Victory to players with a Combat Rating between 70 and 90.

Operation Bosses Availability Rewards
OP-WS

Wayward Souls

Soul-Infused Corpse
Cannibal Soul
Solomon Grundy
Requires the
Hand of Fate Episode
CR 70
Heroes Only
5 Marks of Victory
Arcane Edict containing a mission
OP-SA

Soul Alchemy

Fierce Gorilla
Amazon Champion
Lead Scientist
Fused Soul
Requires the
Hand of Fate Episode
CR 70
Villains Only
5 Marks of Victory
Arcane Edict containing a mission

4 Player Tier 5 OperationsEdit

Tier 5 Operations require a Combat Rating of 84 to access and only reward Marks of Victory to players with a Combat Rating between 84 and 104.

Operation Version Bosses Availability Rewards
Screen Shot 2013-08-17 at 2.00.52 AM

Brothers in Arms

Paradox Prowler
Paradox Eradicator
Paradox Destroyer
Superman or Lex Luthor
Captain N'ee
Jor El
Requires the
Origin Crisis Episode
CR 84

5 Marks of Victory

Screen Shot 2013-08-17 at 1.17.05 AM

Family Reunion

Hero
Paradox Destroyer
Elite Associate
Batman and Catwoman
Altered Nexus Drone
Future Lex Luthor
Requires the
Origin Crisis Episode
CR 84

5 Marks of Victory

Villain
Paradox Destroyer
Elite Associate
Bruce Wayne and Thomas Wayne
Altered Nexus Drone
Future Batman
Requires the
Origin Crisis Episode
CR 84

5 Marks of Victory

Strike Team Hero
Arkillo
Lyssa Drak and Random Villain
Furious Guy Gardner
Bleez and Random Villain
Requires the
War of the Light Part I Episode
CR 84 

5 Marks of Victory

Villain
Kilowog
Arisia Rrab and Random Hero
Unyielding Arkillo
Alan Scott and Random Hero
Requires the
War of the Light Part I Episode
CR 84 

5 Marks of Victory

Mist Recovery Hero
Random Villain
Amon Sur
Hank Henshaw, Commander J'see and Manhunter Enforcer
Requires the
War of the Light Part I Episode
CR 84 

5 Marks of Victory

Villain
Random Hero
John Stewart
Kyle Rayner, Sister Evee and Lieutenant Hier'o
Requires the
War of the Light Part I Episode
CR 84 

5 Marks of Victory

4 Player Tier 6 OperationsEdit

Halls of Power Part I Tier 6 Operations require a Combat Rating of 100 to access.
War of the Light Part II and Amazon Fury Part II Tier 6 Operations require a Combat Rating of 106 to access.
Halls of Power Part II Tier 6 Operations require a Combat Rating of 111 to access.

Operation Availability Rewards

Intergang Crime Wave

Requires the Halls of Power Part I Episode

CR 100

5 Marks of Victory

CR 100 - CR 116

Avarice Impurity

Requires the War of the Light Part II Episode

CR 106

Hero only

5 Marks of Victory

CR 106 - CR 116

Rage Impurity

Requires the War of the Light Part II Episode

CR 106

Villain Only

5 Marks of Victory

CR 106 - CR 116

Return to the Nexus

Return to the Nexus

Requires the Amazon Fury Part II Episode

CR 106

5 Marks of Victory

CR 106 - CR 126

Act of Defiance

Act of Defiance

Requires the Amazon Fury Part II Episode

CR 106

5 Marks of Victory

CR 106 - CR 135

Fatal Exams Scene

Fatal Exams

Requires the Halls of Power Part II Episode

CR 111

5 Marks of Victory

4 Player Tier 7 OperationsEdit

Operation Availability Rewards
Ep 22 CcjubxxUcAEQ1VN

The Phantom Zone

Requires Episode 22

CR 146

5 Marks of Victory

4 Player Tier 8 OperationsEdit

Operation Availability Rewards

Ep 25 241

A Rip in Time

Requires Episode 25

CR 158

5 Marks of Victory

Underworld Trials

Requires Amazon Fury Part III

CR 166

3 Ancient Coins

5 Marks of Victory

8 Player Tier 4 OperationsEdit

Tier 4 Operations require a Combat Rating of 70 to access and only reward Marks of Victory to players with a Combat Rating between 70 and 90.

Operation Bosses Availability Rewards
OP-WiV

With a Vengeance

Avenging Spirit Guidicus
Wraith of Vengeance
Vengeance Bee
Revenge Walker
Eclipso
Requires the
Hand of Fate Episode
CR 70
Heroes Only
10 Marks of Victory
Unattuned 131 DPS weapon
Arcane Edict containing a mission
OP-BD

A Black Dawn

Hellish Atlantean Overlord
Twisted Hell Lord
Maniacal Hellthrall Captain
Tala
Requires the
Hand of Fate Episode
CR 70
Heroes Only

10 Marks of Victory
Unattuned 131 DPS weapon
Arcane Edict containing a mission
OP-UD

Unpaid Dues

Lying Path Master
Burning Path Master
Ra's al Ghul
Requires the
Hand of Fate Episode
CR 70
Villains Only
10 Marks of Victory
Unattuned 131 DPS weapon
Arcane Edict containing a mission
OP-SoR

Seeds of Rot

GCPD Elite Enforcer
3 Hazmat Assault Officers
Swamp Thing
Requires the
Hand of Fate Episode
CR 70
Villains Only
10 Marks of Victory
Unattuned 131 DPS weapon
Arcane Edict containing a mission

8 Player Tier 5 OperationsEdit

Tier 5 Operations require a Combat Rating of 86 to access and only reward Marks of Victory to players with a Combat Rating between 86 and 104.

Operation Version Bosses Availability Rewards
Assault and Battery Hero
Atrocitus and Bleez
Lyssa Drak
Sinestro and Hank Henshaw
Requires the
War of the Light Part I Episode
CR 86

10 Marks of Victory

Villain
Kyle Rayner and Brother Warth
Kilowog
Hal Jordan and Saint Walker
Requires the
War of the Light Part I Episode
CR 86

10 Marks of Victory

8 Player Tier 6 OperationsEdit

Halls of Power Part I Tier 6 Operations require a Combat Rating of 100 to access and only reward Marks of Victory to players with a Combat Rating between 100 and 116.
War of the Light Part II Tier 6 Operations require a Combat Rating of 107 to access and only reward Marks of Victory to players with a Combat Rating between 107 and 116.

Operation Availability Rewards

Artifacts from the Past

Requires the Halls of Power Part I Episode

CR 100

10 Marks of Victory

Zamaron - Love and War

Love and War

Requires the War of the Light Part II Episode

CR 107

10 Marks of Victory

8 Player Tier 7 OperationsEdit

The Halls of Power Part II Tier 7 Operation requires a Combat Rating of 111 to access.
Episode 15 and Episode 17 Tier 7 Operations require a Combat Rating of 113 to access.
Episode 18 and Episode 20 Tier 7 Operations require a Combat Rating of 131 to access.
The Episode 21 Tier 7 Operation requires a Combat Rating of 142 to access.
The Episode 23 Tier 7 Operation requires a Combat Rating of 150 to access.

Operation Availability Rewards

New Genesis

New Genesis Now

Requires the Halls of Power Part II Episode

CR 111

10 Marks of Victory

Bombshells 462
The Bombshells Paradox

Requires Episode 15 access

CR 113

10 Marks of Victory

Ep17 742
Unholy Matrimony

Requires Episode 17 access

CR 113

10 Marks of Victory

Episode 18 341
Blackest Day

Requires Episode 18 access

CR 131

10 Marks of Victory

Episode 20 221
Blackest Night

Requires Episode 20 access

CR 131

10 Marks of Victory

Load Screen Episode 21 2

Prison Break

Requires Episode 21 access

CR 142

10 Marks of Victory

Ep 23 541

Brainiac's Bottle Ship

Requires Episode 23 access

CR 150

10 Marks of Victory

See alsoEdit

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