Plans are one-use items related to Research and Development.
Once a plan is researched by right clicking on it, a new formula for creating items becomes permanently available at a research and development station.
Plans can be separated in two differents categories - plans for equipment mods and plans for consumables - and are graded in six different levels to indicate the increasing potency of items that can be created with them.
Plans already researched will continue to drop, but will disappear from vendor lists. Players could sell them to vendors or put those on the broker instead.
Exobyte Plans
Plans for reconstructing an exobyte from exobits are received as a reward from the level 10 mission Research & Development. They cannot be sold or deleted, likely because they cannot be obtained as a drop or be bought.
Consummables Plans
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Name | Use | |
Plans: Aggressive Exobyte | Researching these plans will allow the player to reconstruct Aggressive Exobytes. | |
Plans: Durable Exobyte | Researching these plans will allow the player to reconstruct Durable Exobytes. | |
Plans: Support Exobyte | Researching these plans will allow the player to reconstruct Support Exobytes. | |
Plans: Fortified Exobyte | Researching these plans will allow the player to reconstruct Support Exobytes. | |
Plans: Vengeful Exobyte | Researching these plans will allow the player to reconstruct Vengeful Exobytes. | |
Plans: Tenacious Exobyte | Researching these plans will allow the player to reconstruct Tenacious Exobytes. | |
Plans: Super-Speed Exobyte | Researching these plans will allow the player to reconstruct Super-Speed Exobytes. |
Equipment Mods Plans
Equipment Mods Plans are available in six different levels:
- Alpha, Beta: the only ones actually allowing creation of items for free-to-play players
- Mark I, II, III and IV: gradually more powerful and hard-to-get version of the same plans.
- Mark V: requires Origin Crisis episode
- Mark V Expert:
- Mark VI:
- Mark VI Expert: requires War of the Light Part II episode or newer
- Mark VII: requires Halls of Power Part II episode or newer
Equipment Mods Plans
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---|---|---|
Name | Drop | Stats |
Plans: Health |
Alpha: R&D vendors for 175 cash |
Researching these plans will allow you to create Health-enhancing equipment mods. |
Plans: Power |
Alpha: R&D vendors for 175 cash |
Researching these plans will allow you to create Power-enhancing equipment mods. |
Plans: Precision |
Alpha: R&D vendors for 175 cash |
Researching these plans will allow you to create Precision-enhancing equipment mods. |
Plans: Might |
Alpha: R&D vendors for 175 cash |
Researching these plans will allow you to create Might-enhancing equipment mods. |
Plans: Dominance |
Alpha: R&D vendors for 175 cash |
Researching these plans will allow you to create Dominance-enhancing equipment mods. |
Plans: Vitalization |
Alpha: R&D vendors for 175 cash |
Researching these plans will allow you to create Vitalization-enhancing equipment mods. |
Plans: Restoration |
Alpha: R&D vendors for 175 cash |
Researching these plans will allow you to create Restoration-enhancing equipment mods. |
Plans: Precision&Might |
Alpha: |
Researching these plans will allow you to create Precision&Might-enhancing equipment mods. |
Plans: Health&Power |
Alpha:Giganta |
Researching these plans will allow you to create Health&Power-enhancing equipment mods. |
Plans: Precision&Health |
Alpha: |
Researching these plans will allow you to create Precision&Health-enhancing equipment mods. |
Plans: Precision&Power |
Alpha:Giganta |
Researching these plans will allow you to create Precision&Power-enhancing equipment mods. |
Plans: Might&Health |
Alpha: |
Researching these plans will allow you to create Might&Health-enhancing equipment mods. |
Plans: Might&Power |
Alpha: |
Researching these plans will allow you to create Might&Power-enhancing equipment mods. |
Plans: Dominance&Health |
Alpha: |
Researching these plans will allow you to create Dominance&Health-enhancing equipment mods. |
Plans: Dominance&Power |
Alpha: |
Researching these plans will allow you to create Dominance&Power-enhancing equipment mods. |
Plans: Dominance&Precision |
Alpha: |
Researching these plans will allow you to create Dominance&Precision-enhancing equipment mods. |
Plans: Dominance&Might |
Alpha: |
Researching these plans will allow you to create Dominance&Might-enhancing equipment mods. |
Plans: Vitalization&Dominance |
Alpha: Giganta |
Researching these plans will allow you to create Vitalization&Dominance-enhancing equipment mods. |
Plans: Vitalization&Health |
Alpha: |
Researching these plans will allow you to create Vitalization&Health-enhancing equipment mods. |
Plans: Vitalization&Power |
Alpha:Giganta |
Researching these plans will allow you to create Vitalization&Power-enhancing equipment mods. |
Plans: Vitalization&Precision |
Alpha: |
Researching these plans will allow you to create Vitalization&Precision-enhancing equipment mods. |
Plans: Vitalization&Might |
Alpha: |
Researching these plans will allow you to create Vitalization&Might-enhancing equipment mods. |
Plans: Restoration&Health |
Alpha: |
Researching these plans will allow you to create Restoration&Health-enhancing equipment mods. |
Plans: Restoration&Power |
Alpha: Giganta |
Researching these plans will allow you to create Restoration&Power-enhancing equipment mods. |
Plans: Restoration&Precision |
Alpha: |
Researching these plans will allow you to create Restoration&Precision-enhancing equipment mods. |
Plans: Restoration&Might |
Alpha: Giganta |
Researching these plans will allow you to create Restoration&Might-enhancing equipment mods. |
Consumables Plans
Consumables plans are available in four different levels, from Mark I to Mark IV. Once researched, they allow the creation of enhanced Soder Colas which give a temporary boost to an extra stat or supplies which can help you in battle.
Consumables Plans (Misc.)
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---|---|---|
Name | Drop | Stats |
Plans: Ampoule of Terror | Mark I: Mark II: Mark III: Mark IV: Mark V: Mark V Expert: Mark VI: Mark VI Expert: Mark VII |
Researching these plans will allow you to develop an Ampoule of Terror consumable |
Plans: Cryogenic Solution | Mark I: Mark II: Mark III: Mark IV: Mark V: Mark V Expert: Mark VI: Mark VI Expert: Mark VII: |
Researching these plans will allow you to develop a Cryogenic Solution consumable |
Plans: Dazing Device | Mark I: Subprime Regulator Zeta (Area 51 hard alert) Mark II: Mark III: Mark IV: Mark V: Mark V Expert: Mark VI: Mark VI Expert: Mark VII: |
Researching these plans will allow you to develop a Dazing Device consumable |
Plans: Electrostatic Pulse Device | Mark I: Mark II: Mark III: Mark IV: Mark V: Mark V Expert: Mark VI: Mark VI Expert: Mark VII: |
Researching these plans will allow you to develop an Electrostatic Pulse Device consumable |
Plans: Explosive Detonator | Mark I: Mark II: Mark III: Mark IV: Mark V: Mark V Expert: Mark VI: Mark VI Expert: Mark VII: |
Researching these plans will allow you to develop an Explosive Detonator consumable |
Plans: Expendable Guise: Amazon | Mark I:H.I.V.E. base Duo (weekly bonus reward) |
Researching these plans will allow you to develop an Expendable Guise: Amazon consumable |
Plans: Expendable Guise: Assassin | Mark I: |
Researching these plans will allow you to develop an Expendable Guise: Assassin consumable |
Plans: Expendable Guise: Brainiac Unit | Mark I: |
Researching these plans will allow you to develop an Expendable Guise: Brainiac Unit consumable |
Plans: Expendable Guise: HIVE Drone | Mark I: |
Researching these plans will allow you to develop an Expendable Guise: HIVE Drone consumable |
Plans: Expendable Guise: Morrowbot | Mark I: |
Researching these plans will allow you to develop an Expendable Guise: Morrowbot consumable |
Plans: Formula of Crushing | Mark I: Mark II: Mark III: Mark IV: Mark V: Mark V Expert: Mark VI: Mark VI Expert: Mark VII: |
Researching these plans will allow you to develop a Formula of Crushing consumable |
Plans: Karmic Hex | Mark I: Mannheim's Chinese Theater challenge (weekly bonus reward) Mark II: Mark III: Mark IV: Mark V: Mark V Expert: Mark VI: Mark VI Expert: Mark VII: |
Researching these plans will allow you to develop a Karmic Hex consumable |
Plans: Mass Provocation Agent | Mark IV: |
Researching these plans will allow you to develop a Mass Provocation Agent Consumable consumable |
Plans: Mass Shadow Concoction | Mark IV: |
Researching these plans will allow you to develop a Mass Shadow Concoction consumable |
Plans: Napalm Atomizer | Mark I: Mark II: The Gatekeeper Mark III: Mark IV: Mark V: Mark V Expert: Mark VI: Mark VI Expert: Mark VII: |
Researching these plans will allow you to develop a Napalm Atomizer consumable |
Plans: Personal Dampening Field | Mark I: Mark II: Mark III: Mark IV: Mark V: Mark V Expert: Mark VI: Mark VI Expert: Mark VII: |
Researching these plans will allow you to develop a Personal Dampening Field consumable |
Plans: Polarization Mechanism | Mark I: Mark II: Mark III: Mark IV: Mark V: Mark V Expert: Mark VI: Mark VI Expert: Mark VII: |
Researching these plans will allow you to develop a Polarization Mechanism consumable |
Plans: Provocation Agent | Mark III: |
Researching these plans will allow you to develop a Provocation Agent consumable |
Plans: Shadow Concoction | Mark III: |
Researching these plans will allow you to develop a Shadow Concoction consumable |
Plans: Shock Inducer | Mark I: Mark II: Mark III: Mark IV: Mark V: Mark V Expert: Mark VI: Mark VI Expert: Mark VII: |
Researching these plans will allow you to develop a Shock Inducer consumable |
Plans: Static Grenade | Mark I: Mark II: Mark III: Mark IV: Mark V: Mark V Expert: Mark VI: Mark VI Expert: Mark VII: |
Researching these plans will allow you to develop a Static Grenade consumable |
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