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Quantum

Manipulate time, control gravity and twist the very fabric of space itself!
Specializing in Crowd Control abilities, Quantum is a Power Set that is included in the Origin Crisis DLC. Quantum is DCUO's 10th power set.


TimeEdit

Control the flow of time and control your enemies futures!
Specializing in this tree grants +1% Critical Attack Chance and +35 Power

Controller Role :  In the Controller role you gain 350 Vitalization, your Dominance is increased by 100% and the strength of all Controller effects is significantly magnified.

Player versus Player: While in the Controller role you have a special advantage versus Nature, Sorcery, Electricity and Celestial users. Your harmful super powers remove their shielding effects and severely reduce their ability to heal in the Healing role. Using harmful super powers against them inspires Confidence within you, briefly increasing your damage by 135%.

Power Description Cast
Tier 1
Tachyon Burst

Freeze your target and a nearby enemy in time, stunning and causing damage.

Control Role : Restores Power to group members over time.
Power Interactions : Destabilizes enemies making them vulnerable to time dilation effects.
Damage Role : Increases all damage by 35% until the hit counter resets.

  200
Tier 2
Time Shift

Slow time, damaging your target and nearby enemies. Slowed enemies cannot attack.

Power Interactions : Destabilized enemies take extra damage.
Damage Role : Increases all damage by 35% until the hit counter resets.

  250
Temporal Extortion

Bend spacetime to your will, restoring Power to your group's three most fatigued members. Also increase your Might and Precision for a short time.
Applies +77 Might and +62 Precision for 6 seconds.

Damage Role : Increases all damage by 35% until the hit counter resets.

  300
Quantum Tunneling

Phase to another reality and leap forward a short distance. Phasing breaks you out of control effects, prevents damage and compels enemies to seek targets other than you.

Usable While Controlled
Damage Role : Increases all damage by 35% until the hit counter resets.
Damage Prevention = 100% Dominance + 100% Restoration

  250
Tier 3 [Required level 8]
Temporal Vortex

Bombard your enemies with a powerful pulse of energy, Slowing time, dealing heavy damage and knocking them down. Slowed enemies cannot attack.

25% Supercharge Cost

Closed Loop

Create a predestination paradox to rapidly heal yourself and prevent damage. Initializing the loop will free you from control effects and give you resistance to them for a short time.

35% Supercharge Cost : Usable While Controlled
Dominance added to Restoration to affect the amount Healed
Damage Prevention = 100% Dominance + 100% Restoration

Tier 4 [Required level 12]
Anomaly

Create an anomaly to trap nearby enemies in time, damaging them and stunning them.

Power Interactions : Destabilizes enemies making them vulnerable to time dilation effects.
Control Role : Reduces Healing In by 25% and Healing Out by 50%. Removes any Healer type shielding and Power Over Time effects.
Damage Role : Increases all damage by 45% until the hit counter resets.

  300
Time Bomb

Create a moving rift in time that will slow down nearby enemies and eventually explode. If an unslowed enemy approaches the rift, it will become unstable and detonate immediately, damaging, stunning and knocking them down. Slowed enemies cannot attack.

Power Interactions : Destabilized enemies take extra damage
Control Role : Reduces Defense by 7% and Toughness by 10%.
Damage Role : Increases all damage by 45% until the hit counter resets.

  350
Time Bubble

Surrounds yourself in a temporal distortion bubble, preventing incoming damage.

Usable While Controlled
Damage Role : Increases all damage by 45% until the hit counter resets.
Damage Prevention = 100% Dominance + 100% Restoration

  300
Tier 5 [Required level 16]
Tachyon Blast

Blast your enemies with a cone of temporal energy, damaging and knocking them down.

Vulnerable to Interrupt
Power Interactions : Destabilized, Polarized or enemies that are Graviton-Charged take extra damage.
Damage Role : Increases all damage by 60% until the hit counter resets

  420
Warp Barrage

Open a time warp and teleport destructive projectiles at your enemies, damaging and knocking them down.

Power Interactions : Destabilized enemies take extra damage.
Control Role : Reduces the target's damage output by 7% and removes any active Damage buff.
Damage Role : Increases all damage by 50% until the hit counter resets.

  350
Distortion Wave

Release a wave of chronal distortion against your enemies, damaging and stunning them.

Power Interactions : Destabilizes enemies making them vulnerable to time dilation effects.
Damage Role : Increases all damage by 50% until the hit counter resets.

  370

SpaceEdit

Bring your enemies to their knees by manipulating space and generating graviton fields!
Specializing in this tree grants +5% Critical Attack Damage and +10 Vitalization.

Controller Role :  In the Controller role you gain 350 Vitalization, your Dominance is increased by 100% and the strength of all Controller effects is significantly magnified.

Player versus Player: While in the Controller role you have a special advantage versus Nature, Sorcery, Electricity and Celestial users. Your harmful super powers remove their shielding effects and severely reduce their ability to heal in the Healing role. Using harmful super powers against them inspires Confidence within you, briefly increasing your damage by 135%.

Power Description Cast
Tier 1
Gravitonic Field

Creates a field that increases the force of gravity, grounding, stunning and damaging your target over time.

Control Role : Restores Power to group members over time.
Power Interactions : Causes your target to be Graviton-Charged, making it vulnerable to future fluctuations in gravity.
Damage Role : Increases all damage by 35% until the hit counter resets.

  200
Tier 2
Einstein's Ray

Create a strong gravitational force, damaging and dragging your target toward you. Tap melee after the pull to combo into an uppercut.

Damage Role : Increases all damage by 35% until the hit counter resets.

  200
Inspiral Waves

Send inspiral gravitational waves toward your enemies, damaging and knocking them down.

Power Interactions : Graviton-Charged enemies take extra damage.
Damage Role : Increases all damage by 35% until the hit counter resets.

  250
Lift

Decreases the force of gravity on your target, damaging it and lifting it helplessly into the air.

Power Interactions : Graviton-Charged enemies gain a strong gravitational pull, damaging and dragging nearby enemies toward them.
Damage Role : Increases all damage by 35% until the hit counter resets.

  200
Tier 3 [Required level 8]
Oblivion

Blast enemies with powerful energy, dealing heavy damage, knocking them down and levitating them in place. Also grants protection against control effects and prevents damage for a short time.

50% Supercharge Cost
Power Interactions : Causes your target to be Graviton-Charged, making it vulnerable to future fluctuations in gravity.
Damage Prevention = 100% Dominance + 100% Restoration

Warped Reality

Imbue your weapon with quantum energy, increasing the chance that your enemies will take extra damage and be rooted or levitated when attacked.

Power Interactions : Causes your target and other nearby enemies to be Graviton-Charged, making them vulnerable to future fluctuations in gravity.
Damage Role : Increases all damage by 40% until the hit counter resets.

  250
Event Horizon

Protect yourself and seven other teammates from damage and restores Power Over Time. While active, enemy attacks deal damage back to your attackers.

50% Supercharge Cost : Usable While Controlled
Damage Prevention = 100% Dominance + 100% Restoration

Tier 4 [Required level 12]
Singularity

Creates a black hole near your target, damaging, levitating and stunning it. Nearby enemies are damaged, rooted, and pulled toward the void. After a short time, the singularity will explode, damaging nearby enemies and knocking them down.

Power Interactions : Graviton-Charged enemies take extra damage and will become Polarized, causing objects to be attracted to them.
Control Role : Reduces Defense by 7% and Toughness by 10%.
Damage Role : Increases all damage by 45% until the hit counter resets.

  300
Alcubierre Wave

Fold spacetime, damaging and pushing enemies away from you. Enemies immediately behind you are damaged and thrown forward.

Power Interactions : Causes enemies to be Graviton-Charged, making them vulnerable to future fluctuations in gravity.
Control Role : Reduces the target's damage output by 7% and removes any active Damage buff.
Damage Role : Increases all damage by 45% until the hit counter resets.

  350
Tier 5 [Required level 16]
Gravity Well

Create a powerful gravity field, damaging, rooting and stunning your enemies.

Power Interactions : Polarized enemies or those that are Graviton-Charged take additional damage.
Damage Role : Increases all damage by 50% until the hit counter resets

  350
Gravity Bomb

Launch an explosive gravity bomb at your enemies, damaging, stunning, and knocking them down.

Power Interactions : Graviton-Charged enemies take extra damage and will become Polarized, causing objects to be attracted to them.
Control Role : Reduces Healing In by 25% and Healing Out by 50%. Removes any Healer type shielding and Power Over Time effects.
Damage Role : Increases all damage by 50% until the hit counter resets.

  360
Energy Expulsion

Blast your target with a beam of energy, damaging and stunning it. Enemies at 35% Health or below take additional damage.

Damage Role : Increases all damage by 50% until the hit counter resets.

  350

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