Wikia

DC Universe Online Wiki

Rage

Talk0
8,645pages on
this wiki
Rage

Tap into the Rage of the emotional spectrum to create energy blasts, deadly blood plasma attacks, and even vicious constructs. Wield this Red Light with righteous fury or be driven by vengeance and petty anger.
Access to Rage powers is included in the War of the Light Part I DLC.


AngerEdit

Anger powers allow you to eradicate your enemies through blind rage.
Specializing in this tree grants +5% critical attack damage and +35 Health.

Tank Role : In the Tank role, Dominance is increased by 100%. Using super powers increases your Health by two-thirds of your Dominance for each nearby enemy. You will also attract the attention of enemies causing them to attack you, rather than allies. Finally you gain +3 Perception, improving your chances of detecting Stealth using enemies.

Player versus Player : While in the Tank role you have a special advantage versus Gadgets, Mental, Light and Quantum power users. You are immune to their debuffing effects and highly resistant to their controls. Some abilities provide you and allies total immunity to Controller effects.
Your harmful super powers remove beneficial Controller effects such as power over time and reduces their ability to restore power to allies in Controller role. Using harmful super powers against them inspires Confidence within you, briefly increasing your damage output to 135%.

Power Description Cast
Tier 1
Rage Blast

Hit your target with a concentrated energy blast, damaging and knocking it down. You receive healing equal to a portion of the damage dealt.

Tank Role : Taunts a single target to attack you instead of others. The effect is more powerful and will not be broken by a standard Tank Role taunt.
Damage Role : Increases all damage by 35% until the hit counter resets.

200
Tier 2
Channel Hate

Focus a beam of pure hatred on your target, damaging and stunning it. You receive healing equal to a portion of the damage dealt.

Vulnerable to Interrupt
Damage Role : Increases all damage by 35% until the hit counter resets.

350
Relentless Anger

Make your blood boil, causing damage to enemies equal to a portion of your outgoing Rage Combo and weapon damage. Heal back all damage taken for 8 seconds, after which you will suffer from Rage Crash causing all healed damage to instantly return.

Usable While Controlled
Damage Role : Increases all damage by 35% until the hit counter resets.

150
Violence

Absorb all nearby rage to produce a violent outburst, damaging and knocking down nearby enemies. You are left with a scouring aura that damages enemies that dare to get close to you.
Hold Melee immediately to cancel this ability and perform a Precision based version of Violence.

Tank Role : While the effects of this ability are active, damage caused by Rage Crash is significantly reduced.
Damage Role : Increases all damage by 35% until the hit counter resets.

250
Tier 3 [Required level 8]
Mangle

Create vicious construct chains and violently spin them around you, dealing heavy damage and knocking down nearby enemies.
Also grants protection against Control effects and lowers your enemy's resistance to control effects for a short time.

35% Supercharge Cost

35% SC
Eviscerating Chain

Skewer your target with a light construct chain, damaging and pulling it toward you.
While performing this attack or combo, damage caused by Rage Crash is ignored, and if the target is below 35% health, it deals extra damage.

Rage Combo : Hold Melee : Eviscerate : Vulnerable to Block
Slash your target dealing damage, stunning and juggling it.

Power Interactions : Enemies suffering from Plasma Burn take extra damage.
Damage Role : Increases all damage by 40% until the hit counter resets.

200
Berserk

Focus your hate, causing all damage you deal to be dealt again to nearby enemies for a short time.

50% Supercharge Cost : Usable While Controlled

50% SC
Tier 4 [Required level 12]
Without Mercy

Your endless rage cannot be contained, causing you to punch a void of mercy into the world beneath your feat. Enemies caught in the void are damaged, knocked down and pulled toward its center. You receive healing equal to a portion of the damage dealt.

Usable While Controlled
Damage Role : Increases all damage by 45% until the hit counter resets.

300
Lacerate

Create a construct blade and swing it around to damage and knock down nearby enemies.
Hold Melee immediately to cancel this ability and perform a Precision based version of Lacerate.

Vulnerable to Block
Tank Role : While the effects of this ability are active, damage caused by Rage Crash is significantly reduced.
Damage Role : Increases all damage by 45% until the hit counter resets.

200
Tier 5 [Required level 16]
Ferocity

Seethe with anger to increase your Precision and gain resistance against control effects for a short time.

45% Precision increase
Usable While Controlled
Tank Role : Provides immunity to control effects and removes control debuffs to you and up to 7 teammates.
Damage Role : Increases all damage by 50% until the hit counter resets.

250
Outrage

Lunge forward, swinging a massive construct flail at an enemies in your path, damaging and stunning them.
While performing this attack or combo, damage caused by Rage Crash is ignored, and when your health is below 50%, enemies will take extra damage.

Rage Combo : Hold Melee : Extra Measure : Vulnerable to Block
Execute a second lunging strike at your target, damaging and knocking it and nearby enemies down.

Power Interactions : Enemies suffering from Plasma Burn take extra damage.
Damage Role : Increases all damage by 50% until the hit counter resets.

250
Galling Eruption

Disgorge blistering plasma all around you, damaging enemies caught in the pool.
Hold Melee immediately to cancel this ability and perform a Precision based version of Galling Eruption

Power Interactions : Inflicts Plasma Burn making enemies vulnerable to plasma attacks.
Tank Role : Damage caused by Rage Crash is significantly reduced while standing in plasma.
Damage Role : Increases all damage by 50% until the hit counter resets.

350

PunishmentEdit

Punishment powers allow you to defer incoming damage and share your rage with your allies.
Specializing in this tree grants +1% critical attack chance and +25 Health.

Tank Role : In the Tank role, Dominance is increased by 100%. Using super powers increases your Health by two-thirds of your Dominance for each nearby enemy. You will also attract the attention of enemies causing them to attack you, rather than allies. Finally you gain +3 Perception, improving your chances of detecting Stealth using enemies.

Player versus Player : While in the Tank role you have a special advantage versus Gadgets, Mental, Light and Quantum power users. You are immune to their debuffing effects and highly resistant to their controls. Some abilities provide you and allies total immunity to Controller effects.
Your harmful super powers remove beneficial Controller effects such as power over time and reduces their ability to restore power to allies in Controller role. Using harmful super powers against them inspires Confidence within you, briefly increasing your damage output to 135%.

Power Description Cast
Tier 1
Ragebringer

Smother your target and nearby enemies in rage energy, damaging and dragging them toward you. You receive healing equal to a portion of the damage dealt.

Damage Role : Increases all damage by 35% until the hit counter resets.

200
Tier 2
Revenge

Viciously slash and leap at your enemies, damaging and knocking them down.
While performing this attack or combo, damage caused by Rage Crash is ignored.

Rage Combo : Hold Melee : Revenge Spin : Vulnerable to Block
Continue ferociously lunging at your enemies, damaging and knocking them down.

Damage Role : Increases all damage by 35% until the hit counter resets.

250
Severe Punishment

Your thirst for vengeance puts you in an unstoppable frenzy, healing back all damage taken for 8 seconds, after which you suffer from Rage Crash causing all healed damage to instantly return.
You gain +10% Control Resistance and +10% Health.

Usable While Controlled
Damage Role : Increases all damage by 35% until the hit counter resets.

150
Remorseless Recovery

Your connection to the red light of rage allows you to manipulate incoming damage. You receive healing equal to a portion of the damage dealt to enemies from your weapon attacks or Rage combos.

Tank Role : While the effects of this ability are active, damage caused by Rage Crash is significantly reduced.
Damage Role : Increases all damage by 35% until the hit counter resets.

250
Tier 3 [Required level 8]
Vindictive

While in the single-minded state, you heal back all damage taken and are immune to Rage Crash.
Press the Vindictive button again to toggle this effect off.

7.5% per second Supercharge Cost : Usable While Controlled

7.5% per sec. SC
Ire

Focus your seething anger, freeing yourself from control effects and healing yourself instantly.

Usable While Controlled
Tank Role : Provides immunity to control effects and removes control debuffs to you and up to 7 teammates.
Damage Role : Increases all damage by 40% until the hit counter resets.

250
Infuriate

Share your rage and increase yours and up to 3 group members' critical attack chance and critical attack damage. You and up to 3 group members receive healing equal to a portion of the damage dealt from their attacks. Provides you with resistance to control effects for a short time.

50% Supercharge Cost : Usable While Controlled

50% SC
Tier 4 [Required level 12]
Frenzy

Mercilessly claw at nearby enemies, lowering their resistance to control effects, damaging, and knocking them down.

Rage Combo : Tap Melee x 5 : Frenzy : Vulnerable to Block
Subsequent frenzy combo attacks are faster than the last.

Power Interactions : Enemies suffering from Plasma Burn take extra damage.
Damage Role : Increases all damage by 45% until the hit counter resets.

285
Dreadful Blast

Blast multiple enemies at range, damaging and knocking them down.
While performing this attack or combo, damage caused by Rage Crash is ignored.

Rage Combo : Hold Range : Dreadful Explosion : Vulnerable to Interrupt
Continue attacking to cause additional damage to enemies at range.

Power Interactions : Enemies suffering from Plasma Burn take extra damage.
Damage Role : Hold Range after the first Rage Combo for an additional attack; increases all damage by 45% until the hit counter resets.

275
Tier 5 [Required level 16]
Plasma Retch

Spew caustic plasma on enemies, causing damage over time.
While performing this attack, damage caused by Rage Crash is ignored.

Vulnerable to Interrupt
Power Interactions : Inflicts Plasma Burn making enemies vulnerable to plasma attacks.
Damage Role : Increases all damage by 50% until the hit counter resets

225
Redirected Rage

Construct a shield from the essence of rage, preventing incoming damage. Some damage may be directed back at your attacker.

Usable While Controlled
Damage Role : Increases all damage by 50% until the hit counter resets.
Damage Prevention = 100% Dominance + 100% Restoration

300
Bloodlust

Share your bloodlust, increasing Precision and critical strike chance for yourself and up to 3 group members.

45% Precision increase and 10% Critical Chance to yourself and 3 group members.
Tank Role : While the effects of this ability are active, damage caused by Rage Crash is significantly reduced.
Damage Role : Increases all damage by 50% until the hit counter resets.

150

TriviaEdit

GalleryEdit

See AlsoEdit

Around Wikia's network

Random Wiki