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Snap Trap is a Light power that becomes available at Level 21.

DescriptionEdit

Catch your target in the jaws of a trap, stunning it and causing damage over time.

Power Interactions : Dazed enemies take additional damage.

Control Role : Reduces the target's ability to heal.

DetailsEdit

Controller Debuff
Cooldown: 2s
Power Cost: 200

Construct CombosEdit

Tap Range: Fan
Hold Range: Light Blast

NotesEdit

Ballistic Assault, Chompers, Entrap, Light Weight Strike and Spikequake can be used to set up Snap Trap for additional damage.
Minigun and Ram can combo into Snap Trap.
In Control role, Snap Trap reduces the target's ability to heal by 25%.