Wikia

DC Universe Online Wiki

Sorcery

Talk0
4,077pages on
this wiki
Sorcery

Specializing in Support abilities, Sorcery is a Power Set available for a character during Character Creation. Characters who wield the unseen forces of the universe hold the power of life and death in their hands. Sorcerers can doom enemies to failure or ensure their allies have the power to carry on the fight. They are ideal for combat support, often tipping the balance of a fight with their spells. Arcane powers often fall into two categories:

Contents


SummoningEdit

Sorcery Power - Summoning Tree

Harness the souls of fallen foes to increase your power and call forth powerful entities and objects to do your bidding! Specializing in this tree grants +1% critical attack chance and +2% critical healing chance.

Healing Role : In the Healing role all damage you cause is penalized by 25%. All Health restoration and damage prevention effects you trigger are increased by 65%.

Player versus Player : While in the Healing Role you have special advantage versus Ice, Fire and Earth power users. Your super powers completely negate their nigh impenetrable defenses, leaving them weakened and vulnerable. Attacking them may inspire Confidence within you, briefly increasing your damage by 70%.

Power Description Cast
Tier 1
Summon Guardian

Summons a defensive Guardian; hold the Summon Guardian button for three seconds to banish it.

Power Interactions: Grants Red Soul Aura by accessing the souls of defeated enemies

340

Tier 2
Boon of Souls

Summons a barrier to prevent damage to you and three group members.

Usable While Controlled
Power Interactions: When the Red Soul Aura is active, enemies will take damage
Damage Prevention = 125% Restoration in Healing Role
Damage Prevention = 60% Restoration in Damage Role
Damage Role: Increases all damage by 35% until the hit counter resets

270
Conjure Soul Well

Conjure a Soul Well to damage nearby enemies; heals nearby allies or improves their offense depending on your role.

Power Interactions: Grants Red Soul Aura by accessing the souls of enemies defeated by the soul well.
Damage Role: Increases all damage by 35% until the hit counter resets

250
4s
12s

Wrath

Blasts an enemy with magical energy.

Power Interactions: Polymorphs enemies into helpless animals by consuming Red Soul Aura when Red Soul Aura is active.
Damage Role: Increases all damage by 35% until the hit counter resets

200
2s
2s

Tier 3 [Required level 8]
Summon Watcher

Summons a healing Watcher; hold the Summon Watcher button for three seconds to banish it.

Power Interactions: Grants Red Soul Aura by accessing the souls of defeated enemies.
Healing Role: Imbued with additional Healing ability.

340

Transcendence

Channels a spell that protects you from damage and impulses, while recovering heavy health and power over time for yourself and your allies. This spell regenerates the user and the party during the casting animation, not afterwards.

50% Supercharge Cost

Grand Summoning

Summons a terrifying triumvirate of Grand Watcher, Fury, and Guardian to fight freely at your side and annihilate enemies.

100% Supercharge Cost

Summon Fury

Summons a destructive Fury; hold the Summon Fury button for three seconds to banish it.

Power Interactions: Grants Red Soul Aura by accessing the souls of defeated enemies.

340

Tier 4 [Required level 12]
Transmutation

Explodes nearby objects with magical force to damage enemies and heal allies.

Power Interactions: Polymorphed and Encased enemies take additional damage.
Damage Role: Increases all damage by 45% until the hit counter resets

300
2s
2s

Tier 5 [Required level 16
Sacrificial Offering

Heals allies, restores Power to summoned demons, and non-player allies over time - at the expense of your health.

Power Interactions: Does not drain health when Red Soul Aura is active.
Damage Role: Increases all damage by 50% until the hit counter resets

425

Life Element

Summons a healing crystal that releases Health-restoring energy when smashed or thrown.

Damage Role: Increases all damage by 50% until the hit counter resets

350

Soul Storm

Blasts a barrage of magical projectiles to knock down and damage enemies. Deals severe damage repeatedly over a medium area.

Vulnerable to Interrupt
Power Interactions: Causes additional damage by consuming Red Soul Aura when Red Soul Aura is active.
Damage Role: Increases all damage by 50% until the hit counter resets

300
4s
7s

DestinyEdit

Sorcery Power - Destiny Tree

Master universal metaphysical laws to bring enemies to their end and see allies to victory! Specializing in this tree grants +5% critical attack damage and +5% critical healing magnitude.

Healing Role: In the Healing role all damage you cause is penalized by 25%. All Health restoration and damage prevention effects you trigger are increased by 65%.

Player versus Player: While in the Healing Role you have a special advantage versus Ice, Fire and Earth power users. Your super powers completely negate their nigh impenetrable defenses, leaving them weakened and vulnerable. Attacking them may inspire Confidence within you, briefly increasing your damage by 70%.

Power Description Cast
Tier 1
Condemn

A powerful curse that stuns and causes damage over time.

Power Interactions: Depending on your role, inflicts Bad Karma so that enemy attacks either heal their targets or damage their own allies.
Damage Role: Increases all damage by 35% until the hit counter resets

240
2s
2s

Tier 2
Rejuvenate

Instantly restores Health to the most injured group mate or yourself.

Power Interactions: Grants Golden Soul Aura that increases critical chance by 10%
Damage Role: Increases all damage by 35% until the hit counter resets

250
1s

Shared Fate

Damages and pulls enemies toward you.

Power Interactions: Enemies afflicted with Bad Karma will infect other enemies; Grants Golden Soul Aura that increases healing critical chance by 10%
Healing Role: Heals you and your allies.
Damage Role: Increases all damage by 35% until the hit counter resets

220
2s
2s

Vengeance

Channels a destructive beam at an enemy.

Power Interactions: Enemies with Bad Karma are Polymorphed into a harmless animal.
Damage Role: Increases all damage by 35% until the hit counter resets

200
1s
3s

Tier 3 [Required level 8]
Polymorph

For a short time, polymorphs an enemy into a harmless animal and bestows healing on all allies who strike it.

25% Supercharge Cost

25% SC

Karmic Backlash

Flings enemies away in a magical explosion.

Usable While Controlled
Power Interactions: Depending on your role, inflicts Bad Karma so that enemy attacks either heal their targets or damage their own allies.
Damage Role: Increases all damage by 40% until the hit counter resets

250
2s
2s

Baleful Transmogrification

Curses enemies with a transformation that only the strongest can endure.

100% Supercharge Cost

100% SC

Tier 4 [Required level 12]
Invocation of Renewal

Heals yourself and up to seven nearby allies.

Vulnerable to Interrupt
Power Interactions: Grants a Golden Soul Aura that increases healing critical chance by 10%
Damage Role: Increases all damage by 60% until the hit counter resets

340
4s

Weapon of Destiny

Magically imbues your weapon with additional damage.

Power Interactions: Depending on your role, inflicts Bad Karma so that enemy attacks either heal their targets or damage their own allies; enemies with Bad Karma may be Polymorphed into harmless animals.
Damage Role: Increases all damage by 45% until the hit counter resets

240
2s
6s

Tier 5 [Required level 16]
Arbiter of Destiny

Transforms you into the ultimate agent of Destiny by imbuing all Destiny powers with inexhaustible power; weapon attacks are not usable in this form.

Usable While Controlled : 50% Supercharge Cost

50% SC

Final Ruin

A shattering spell that smashes your opponents, pulling health from knocked-out enemies to heal your allies, while dealing additional damage to enemies at 35% health or below.

Damage Role: Increases all damage by 50% until the hit counter resets

350
2s
3s

Circle of Destiny

Depending on your role, casts a wide field to damage enemies or heal allies.
The field becomes a Circle of Destruction in Damage role and Circle of Protection in Healer role.

Vulnerable to Interrupt
Power Interactions: Polymorphed and Bad Karma affected enemies are slowed and take damage over time.
Damage Role: Increases all damage by 50% until the hit counter resets

350
2s
15s

Advertisement | Your ad here

Photos

Add a Photo
12,357photos on this wiki
See all photos >

Recent Wiki Activity

See more >

Around Wikia's network

Random Wiki