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Staff

A fast, dexterous style utilizing a long melee weapon.

Skill Description
Staff Weapon Proficiency

Allows access to Staff Weapons and the Staff Weapons Tree
Permanently Gain: +5 Restoration

Grants Multiple Abilities:
Sweeping Slice : Hold Melee
Interrupts : Vulnerable to Block
Interrupts and deflects enemy attacks with a surprise strike, with additional damage and knockdown when Supercharge is at maximum.

Focused Spin : Hold Range
Block Breaker : Vulnerable to Interrupt
Unleashes a spinning staff range attack to smash through a blocking opponent's defenses, with additional damage and knockdown when Supercharge is at maximum.

Martial Flowers

Tap Melee, Hold Melee, Tap Melee : Tap Melee, Hold Melee x 2 : Hold Melee x 3
Interrupts : Vulnerable to Block
Pummels the enemy with a series of blinding blows from all directions.
Permanently Gain: +24 Health

Enhanced Focused Spin

Enhances Focused Spin to increase the odds of deflecting and nullifying targeted ranged attacks.

Roundhouse Combo

Tap Melee x 5
Interrupts : Vulnerable to Block
Completes your primary combo with a low strike followed by a roundhouse kick that may launch an enemy into the air.
Permanently Gain: +8 Vitalization

Downward Smash Combo

Tap Melee x3, Hold Melee, Tap Melee : Tap Melee x 3, Hold Melee x 2
Interrupts : Vulnerable to Interrupt
Knocks down an enemy with a flip kick followed by a brutal smashing attack.
Permanently Gain: +15 Might.

Launching Roundhouse Combo

Tap Melee, Hold Melee x 2, Tap Melee x 2
Interrupts : Vulnerable to Interrupt
Launches and then juggles the enemy into the air with a brutal multiple-hit attack.

Leaping Overhead Strike

Tap Melee, Hold Melee x 4
Interrupts : Vulnerable to Block
Launches a series of multiple-hit strikes ending in a leaping overhead smash.

Critical Attack Chance [x3]

Permanently increase statistics: Boost Critical Attack Chance by 1% per point.

Dominance [x3]
Power Heal Critical Chance
Permanently increase statistics: Boost Dominance by +9 per point. On the third point spent Power Heal Critical Chance is permanently increased by 1%.
Defense [x3]

Permanently increase statistics: Boost Defense and Toughness by +40 per point.

Critical Healing Magnitude [x3]

Permanently increase statistics: Boost Critical Healing Magnitude by 4% per point.

Power [x6]

Permanently increase statistics: Boost Power by +8 per point.

Precision [x6]

Permanently increase statistics: Boost Precision by +7 per point.

Restoration [x6]

Permanently increase statistics: Boost Restoration by +10 per point.

Health [x6]

Permanently increase statistics: Boost Health by +14 per point.

Staff Mastery

Requires 20 points in Staff
Requires Martial Flowers and Focused Spin
Staff Mastery is a prerequisite for performing cross-weapon combos into select One Handed and Rifle attacks.
Purchasing Staff Mastery causes Martial Flowers and Focused Spin to hit for increased damage.
Permanently increases critical strike damage and resistance to control effects while using Staff.

Cleave Mastery

Tap Melee x 2, Hold Melee
Requires Staff Mastery
Requires One Handed Mastery and Cleave
Use One Handed to perform a high damage version of Cleave. Using a super power at the moment Cleave impacts will increase the super power's chance to crit by 360% and its critical damage significantly.
Control, Tank and Healer Roles: Using a super power at the moment Cleave impacts will decrease the super power's Power cost.

Air Launch Mastery

Tap Melee x 4, Hold Melee
Requires Staff Mastery
Requires One Handed Mastery and Air Launch
Use One Handed to perform a high damage version of Air Launch. Using a super power at the moment Air Launch impacts will increase the super power's chance to crit by 360% and its critical damage significantly.
Control, Tank and Healer Roles: Using a super power at the moment Air Launch impacts will decrease the super power's Power cost.

Flip Burst Mastery

Tap Melee, Hold Melee, Hold Ranged : Tap Melee, Hold Melee x 2, Hold Ranged
Requires Staff Mastery
Requires Rifle Mastery and Flip Burst
Use Rifle to perform a high damage version of Flip Burst. Using a super power at the moment Flip Burst impacts will increase the super power's chance to crit by 360% and its critical damage significantly.
Control, Tank and Healer Roles: Using a super power at the moment Flip Burst impacts will decrease the super power's Power cost.

Mortar Mastery

Hold Range x 2
Requires Staff Mastery
Requires Rifle Mastery and Mortar
Use Rifle to perform a high damage version of Mortar. Using a super power at the moment Mortar impacts will increase the super power's chance to crit by 360% and its critical damage significantly.
Control, Tank and Healer Roles: Using a super power at the moment Mortar impacts will decrease the super power's Power cost.

Health/Dominance [x3]

Requires 21 Points in Staff
Permanently increase statistics: Boost Health by +50 per point and Dominance by +7 per point.

Might/Precision [x3]

Requires 21 Points in Staff
Permanently increase statistics: Boost Might by +25 per point and Precision by +25 per point.

Restoration [x3]

Requires 21 Points in Staff
Permanently increase statistics: Boost Restoration by +30 per point.

Power/Vitalization [x3]

Requires 21 Points in Staff
Permanently increase statistics: Boost Power by +25 per point and Vitalization by +8 per point.

See AlsoEdit

GalleryEdit

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