Player Frame with Supercharge 35% filled.


A player under the effect of Hibernation, a defensive Ice supercharge power.

Supercharge builds while performing weapon attacks and increases with each hit level on the hit counter as well as from orange restoration barrels. The Supercharge level persists while changing PVE zones but resets when entering PVP arenas or logging out and back in. It is used to unleash extremely effective powers and imbues certain weapon combos with additional benefits when it is at 100%. The Supercharge level is indicated by a yellow-red bar under the player's blue power bar. A Supercharge ability will have a circle around it indicating the amount of charge needed before it is available. The Supercharge level will build at level 1, but players do not gain access to any supercharge abilities until level 8. However, it is still beneficial as many weapon attacks gain extra damage and knockback when supercharge is at maximum.

The Extended Super Charge Tactical Mod increases the maximum Supercharge pool by 350. This is equivalent to 35% Supercharge.

Volcanic Calamity

A player using Volcanic Calamity, an offensive Fire supercharge power.

List of Supercharge AbilitiesEdit

Power Tree Cost Type
Sacrifice Celestial 50% Defensive
Consecrated Ground Celestial 50% Defensive
Cursed Idol Celestial 25% Offensive
Life Drain Celestial 35% Offensive
Earthquake Earth 25% Offensive
Envelop Earth 35% Defensive
Entomb Earth 35% Offensive
Meteor Shower Earth 50% Offensive
Group Transducer Electricity 50% Defensive
Invigorate Electricity 50% Defensive
Megavolt Electricity 50% Offensive
Circuit Breaker Electricity 35% Offensive
Eternal Flame Fire 50% Defensive
Fireball Barrage Fire 50% Offensive
Reignition Fire 25% Defensive
Volcanic Calamity Fire 50% Offensive
Anesthetic Gadgets 35% Defensive
Asphyxiation Gas Gadgets 50% Offensive
Battle Drone Gadgets 35% Utility
Bunker Buster Gadgets 50% Offensive
Blizzard Ice 50% Offensive
Deep Freeze Ice 25% Utility
Freeze Ray Ice 35% Offensive
Hibernation Ice 35% Defensive
Ice Elemental Ice 50% Shapeshifting
Strafing Run Light 50% Offensive
Ballistic Assault Light 25% Offensive
Group Shielding Light 50% Defensive
Restore Light 35% Defensive
Bolt Barrage Mental 50% Offensive
Bastion Mental 50% Defensive
Mass Hysteria Mental 100% Offensive
Convalesce Mental 35% Defensive
Active Protection System Munitions 50% Defensive
Biggun Munitions 50% Offensive
Mounted Turret Munitions 25% Offensive
MRE Munitions 35% Defensive
Carnivorous Plants Nature 50% Offensive
Chaotic Growth Nature 50% Offensive
Gorilla Form Nature 35% Shapeshifting
Rampage Nature 50% Offensive
Regeneration Nature 50% Defensive
Temporal Vortex Quantum 25% Offensive
Closed Loop Quantum 35% Defensive
Event Horizon Quantum 50% Defensive
Oblivion Quantum 50% Offensive
Mangle Rage 35% Offensive
Berserk Rage 50% Offensive
Vindictive Rage 7.5%/sec Defensive
Infuriate Rage 50% Utility
Arbiter of Destiny Sorcery 50% Shapeshifting
Baleful Transmogrification Sorcery 50% Offensive
Grand Summoning Sorcery 50% Offensive
Polymorph Sorcery 25% Utility
Transcendence Sorcery 50% Defensive
Perfect Poise Acrobatics 25% Defensive
Backflip Attack  Acrobatics 50% Utility
Dustoff Flight, Skimming 25% Defensive
Vacuum Bubble Flight 50% Utility
Gale Skimming 50% Utility
Metabolic Boost Superspeed 50% Defensive
Speed Drain Superspeed 50% Utility
Dash Attack Superspeed 25% Defensive
Word of Power Iconic Powers 50% Utility
Pheromone Bloom Iconic Powers 35% Defensive
Clown Box Iconic Powers 35% Defensive

See AlsoEdit

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